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 JoySens For 6.20->6.3X

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PostSubject: JoySens For 6.20->6.3X   Thu Mar 24, 2011 1:46 am

neur0n's patched version of Raphael's JoySens, which enables custom sensitivity and other control over the PSP's analog nub. Check the readme for details.

JoySens Features

It changes the axial mapping to a cubic (or other selected) form so that small movements don’t get recognized too early. This means that you can move cursors more exactly and don’t have it jumping around on the screen. Also, this greatly reduces and fixes the ‘ghosting’ of a faulty analog stick.

It applies a sensitivity scale to linearly change the responsiveness (and maximal amplitude for values < 100%) of the stick. With this you can 'slow down' the analog stick.

It filters movement of the analog stick so that abrupt changes are further smoothed (adjustable).

It is possible to calibrate the analog stick so it centers properly.

It is possible to rescale the analog stick so it returns correct ranged values (when analog doesn’t work in one or two directions any more).

It allows to remap the DPad or round buttons to the analog, so you can play games that require analog input with a broken stick.

It allows to remap the analog to DPad or round buttons, so you can for example control the XMB with the analog.

It allows to swap analog and DPad or round buttons, so you can easily change control of your games from analog to DPad
(or round buttons) while still having DPad (round buttons) input.


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PostSubject: Re: JoySens For 6.20->6.3X   Wed May 25, 2011 3:38 pm

link pls
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